Version 26.4.0
Release date: 20 April 2026
Improvements
Improved Display Mode by reusing existing data, eliminating the need to reload the environment and resulting in better performance when switching modes.
Bug Fixes
Fixed camera position being offset when the Survey Point had a non-zero offset (unit conversion was applied in the wrong order relative to the coordinate space transform)
Fixed environment clipping on display toggle by returning a large default bounding box before meshes are loaded, and triggering a Regenerate once the first meshes arrive
Version 26.3.0
Release date: 26 March 2026
Improvements
Improved HTTP client for more robust proxy resolution.
Version 26.1.0 (First release)
Release date: 22 January 2026
New features
Stream Environment
Stream RealityTwin environments directly into the active 3D view in Revit.
Enable or disable the environment display with a single toggle.
In-memory streaming ensures fast interaction without generating local files.
Progressive, view-dependent refinement improves visual quality based on camera position.
Load Assets
Browse and manage RealityTwin assets through the Asset Manager.
Load and unload selected assets directly in the Revit scene.
Export assets as Revit families for reuse.
Locate assets in the scene and synchronize asset lists with the latest data.
Filter assets by name and status, with real-time operation feedback.
Settings
Configure plugin behavior through General, Environment, and Asset settings.
Customize environment streaming with triangle budget, frame time budget, and display modes.
Adjust asset quality levels and import behavior (embedded or external).
Define default alignment, theme, and storage options for asset files.