The RealityTwin Data Manager License uses a floating license system. Licenses are dynamically assigned when a user accesses a Twin with editing capabilities, and automatically released back to the pool when the user leaves. This ensures efficient sharing of licenses across your organization.
How it works
Editors
When a user enters a Twin with editing permissions, they consume one Data Manager license from the pool.
When they leave the Twin, the license is released and becomes available for others.
Viewers
Users without editing permissions do not consume a license.
They always enter the Twin in Read-Only mode.
License Limits
If all licenses are in use, an editor attempting to join a Twin will see a warning.
In this case, the user is placed in Read-Only mode until a license becomes available.
Monitoring license usage
Administrators can track active license consumption through the Usage Summary panel. This view provides visibility into who is currently using RealityTwin Data Manager licenses, helping teams optimize allocation and avoid bottlenecks.
Best Practices for License Management
Monitor License Usage
Regularly review your license utilization to ensure you have the appropriate number of licenses for your organization's needs.Plan for Peak Usage
If your organization experiences times of peak usage, ensure you have enough licenses to accommodate the maximum number of concurrent users.Close the Twin When Not in Use
Encourage users to close RealityTwin when it is not needed. This helps free up licenses for others and optimizes the usage of available resources.