Export 3D

The application supports the export of 3D models under multiple formats.


Exporting a 3D object

To export an object

  1. Click to select object

  2. Use the menu File > Export selected objects. You will be prompted to select the exported object disk location and format.

You may also export the object using the selected object property panel, or the contextual menu associated to the object.

Info

All 3D models of the application can be exported, this includes :

  • The parts of the environment extracted with the mesh cutting tool or a clipping box

  • The 3D shapes (textured or not)

  • Imported 3D models

Supported formats

Extension

Type

Comment

OBJ

MESH

A MTL file and some PNG/JPEG textures are usually exported alongside the .OBJ file.

DXF

CAD SURFACIC

Colors from the texture are associated to each face (textures are not supported by DXF). Heavy DXF may hardly open in CAD softwares.

TXT

POINTCLOUD

Exported under the format X Y Z R G B NX NY NZ.

User is prompted to setup density before export.

GLB (binary GLTF)

MESH

—

FBX

MESH

—

STL

MESH

—

PLY

MESH

Colors from the texture are associated to each vertex of the mesh (textures are not supported by PLY)

RCP

POINTCLOUD

User is prompted to setup density before export.

USDZ

MESH

—

Exporting a group of objects as a single object

If you wish to export multiple objects as a single object, you can use the Shift key to select the objects then save them export them using File > Export selected objects.

Export contents of a clipping box

You can easily export the contents of a clipping box as either a Point Cloud, 3D objects and more. First, create a Clip for the desired area you wish to export. Then, right-click on your box and select Export Content.

Export options

After confirming an export, you will be prompted with the Export options panel.

Global coordinates (coordinate consistency)

When the Global coordinates option is enabled, the model will be exported at its position within the environment, otherwise its origin will be re-centered to the middle of the object.