RealityConnect for Process Simulate - Release Notes
Version 26.8.0 (beta)
Section titled “Version 26.8.0 (beta)”Release date: 19 August 2026
Bug fixes
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Loaded assets are now correctly hidden behind the streamed environment when they sit behind it, instead of always drawing on top of it.
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Connecting to a site whose RealityTwin has no layers now reports why the connection was refused, instead of appearing to do nothing.
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When the Prevu3D licensing service cannot be reached, the plugin now reports it on connect instead of failing without explanation.
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An asset no longer fails to load because of a brief network or service interruption; the download is retried before the asset is marked Error.
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A large asset whose preparation exceeds the time limit is now retried at a reduced level of detail instead of timing out repeatedly.
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An asset conversion that stops responding no longer blocks the remaining assets in the load queue, and cancelling a load now also stops a conversion already in progress.
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The text cursor in the asset search field no longer overlaps the field’s placeholder text.
Version 26.5.1 (beta)
Section titled “Version 26.5.1 (beta)”Release date: 4 June 2026
Improvements
- It is now possible to target different Process Simulate versions when installing the plugin.
Version 26.5.0 (First release)
Section titled “Version 26.5.0 (First release)”Release date: 28 May 2026
New features
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Initial support for Tecnomatix Process Simulate 2512.
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Stream Environment
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Stream RealityTwin environments directly into the active Process Simulate 3D viewport from the View tab of the ribbon.
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Toggle environment visibility from either the Sites tab or the Asset manager tab using the Display the site switch.
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In-memory streaming ensures fast performance without generating local files for the overlay.
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Progressive view-dependent refinement improves visual quality based on the camera position.
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Load Assets
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Browse and manage RealityTwin assets through the Asset manager tab.
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Load and unload selected assets directly into the active study; loaded assets are inserted as Resources in the Objects tree.
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Convert and export assets as
.cojtdirectories stored under the study’s system root, reusable across studies on the same machine. -
Cancel in-flight loads from the per-asset status pill (Pending / Loading…).
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Filter assets by name and track lifecycle through colored status pills (Ready, Pending, Loading…, Cancelling…, Loaded, Error), with a live Selected · Loaded · Total counter.
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Sites and Authentication
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Sign in to Prevu3D from the Sites tab and pick an organization when multiple are available.
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Browse organizations, divisions, and sites from a unified tree view.
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Connect and disconnect to a site from the site card, with live status badges (Connected, Not displaying site, Loading site…, Rendering…, Displaying site, Streaming failed).
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Settings
- Streaming quality preset (Low / Medium / High) to balance coverage and framerate. Changes apply immediately to the active stream.