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Navigating the Twin

The RealityTwin allows you to explore your space with multiple navigation modes.


Located in the top-left corner of the screen, the Navigation Menu gives you access to various navigation modes:

  • Fly

  • Third person

  • Photosphere

  • Home

RealityTwin Navigation menu

This is the default state that allows you to use the tools and all the features of the application.

You may navigate in the environment using the navigation circle that appears under your mouse. To teleport somewhere, simply mouse click on the spot of the environment you want to teleport to. You may also rotate the view by holding and dragging the mouse cursor.

RealityTwin navigation circle in Fly mode

ActionInput
TeleportLeft mouse button (mouse left double-click)
Rotate the viewLeft mouse button Hold and move mouse (mouse left-click)
Rotate around pivotRight mouse button Hold and move mouse (mouse right-click)
Move/panningScroll wheel Hold and move mouse (mouse middle click)
Zoom in/outScroll wheel (mouse scroll)
MoveArrow keys or WASD keys
Move fasterShift key
Move upE key
Move downQ key

Third Person Navigation allows you to explore the environment using your avatar as a visual reference within the 3D space. Instead of navigating from a first-person perspective, the camera follows your avatar from behind.

You can activate Third Person mode from the Navigation Menu located in the top-left corner of the screen.

ActionInput
Walk towardsLeft mouse button (mouse left double-click)
Rotate the viewLeft mouse button Hold and move mouse (mouse left-click)
Zoom in/outScroll wheel (mouse scroll)
MoveArrow keys or WASD keys
Move fasterShift key
JumpSpacebar
CrouchControl key

Photosphere Navigation allows you to explore the site through high-resolution 360° imagery captured by scanners. It’s ideal for inspection, review, and providing realistic visual context tied to specific capture stations.

Photospheres are not just static images, they fully support:

  • RealityAsset & 3D objects overlays

  • Measurements for quick verification

  • Annotations to document and share insights

These elements blend directly into the imagery, creating a rich and realistic environment that feels immersive and interactive.

RealityTwin Photospheres mode

Movement in Photosphere mode is limited to scanner station positions. You can jump between them by selecting visible hotspots or station markers.

ActionInput
Jump to another stationLeft mouse button (mouse left-click)
Rotate viewLeft mouse button Hold and move mouse (mouse left-click)

The Minimap in RealityTwin is a spatial awareness tool located in the lower-left corner of the interface. It provides a real-time top-down view of your Twin, helping you maintain orientation and better understand your position within the larger environment.

RealityTwin Minimap

You can toggle the minimap’s visibility from the View Menu:

  1. Open the View Menu (located at the top right of the interface).

  2. Enable or disable the Minimap based on your preference.

A Twin or Plan often combines several datasets, and each dataset can include more than one visual representation of the same data — for example a Mesh, a Point Cloud, or a Gaussian splat. Rather than displaying every representation at once, a priority order decides which one to show for each dataset.

  • Representations follow a ranked priority order. The default is Mesh > Point Cloud > Gaussian splat.

  • Every dataset in the scene is displayed at the same time, each using the highest-priority representation it actually has.

  • If a dataset does not have the top-priority representation, it automatically falls back to the next available one in the order — for that dataset only.

Example: with a priority of Mesh > Point Cloud, you load two datasets together. Dataset A has both a mesh and a point cloud; Dataset B has only a point cloud. The viewer shows Dataset A as a mesh (its highest available representation) and Dataset B as a point cloud (it has no mesh, so it falls back) — and both render together in the same scene.

You can change the priority order from the Views panel:

  • Drag and drop a representation up or down to raise or lower its rank, or

  • Open the overflow menu (⋮) on a representation and select Move up or Move down.

RealityTwin Views reorder representations

The order applies to all datasets in the current Twin or Plan — each one updates to display the highest-priority representation it has available.

A representation can also be hidden on its own, which is useful for comparison — hide the mesh to inspect the CAD underneath, or hide everything but the point cloud to judge capture quality.

  • Open the overflow menu (⋮) on a representation and select Hide.

  • To bring it back, use the eye button on the representation, or the reset button next to the Views title to restore every representation at once.

CAD and Photosphere layers operate as binary overlays that can be toggled On or Off independently. They are not part of the representation priority system and are not affected by the priority order.

RealityTwin adjusts how the scene is rendered based on your hardware so navigation stays smooth while preserving visual quality where your machine allows.

When you open a Twin, RealityTwin automatically detects your hardware and selects the quality mode that best balances responsiveness and visual quality. You can override this choice at any time — see Manual modes below.

You can also set the rendering quality yourself from the View → Quality menu:

  • Performance — lightweight rendering that favors responsiveness. A Recommended chip marks the mode that best fits your current hardware.

  • High fidelity — higher visual quality for more capable hardware.

  • Ultra high fidelity — maximum visual quality for high-end, GPU-accelerated machines.

  • Reset to recommended — return to the mode RealityTwin suggests for your setup.

RealityTwin Performance and fidelity quality menu

The View menu at the top of the workspace gathers the settings that change how a space is displayed, without altering the space itself or what other users see.

SettingWhat it does
MinimapShows or hides the top-down orientation map — see Minimap.
Vertical axis rotation onlyRestricts rotation handles to the vertical axis (Alt+R).
Copy view linkCopies a link that reopens the space from your current viewpoint.
QualitySets the rendering quality — see Manual modes.
SkyboxChanges the environment background — see below.

The skybox is the environment background drawn behind a space. Pick one from View → Skybox: Default, Pure, Warm, Cool, Blue, or Dark blue.

A lighter skybox helps when a dark background hides a pale model, or when you want a neutral backdrop for a screenshot going into a report.

The Skybox submenu open under the View menu, with Default selected

The same space with the Cool skybox applied, giving a lighter, neutral backdrop