RealityConnect for Plant Simulation - Release Notes
Version 26.7.0 (First release, beta)
Section titled “Version 26.7.0 (First release, beta)”Release date: 8 July 2026
New features
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Initial support for Tecnomatix Plant Simulation 2606.
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Stream Environment
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Stream RealityTwin environments directly into the active Plant Simulation 3D view.
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Toggle environment visibility from the Sites tab using the Display the site switch.
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In-memory streaming ensures fast performance without generating local files for the overlay.
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Progressive view-dependent refinement improves visual quality based on the camera position.
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Load Assets
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Browse and manage RealityTwin assets through the Asset manager (the Assets tab).
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Load and unload selected assets directly into the active model; imported assets become native Plant Simulation objects under
.UserObjects, placed at their real-world location in the twin. -
Reality-capture assets import with their captured photo textures — including very large photogrammetry scans.
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Set a per-asset import Quality (Low / Medium / High) that controls the level of detail of the imported geometry.
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The asset catalog remembers which assets are already imported into the open model — they stay marked as Loaded after reconnecting or reopening the model — and unloading an asset removes its object from the model.
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Filter assets by name and track their lifecycle through colored status pills (Ready, Loading…, Cancelling…, Loaded, Failed), with a live Selected · Loaded · Total counter. Cancel an in-flight load from its status pill.
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Sites and Authentication
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Sign in to Prevu3D from the Sites tab and pick an organization when multiple are available.
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Browse organizations, divisions, and sites from a unified tree view, with collapsible divisions and site counts.
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Connect and disconnect to a site inline on each site card, with live status (Status: connected, and Not displaying site / Loading display… / Rendering… / Displaying site / Display failed for the streamed overlay).
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Settings
- Streaming quality preset (Low / Medium / High) to balance coverage and framerate. Changes apply immediately to the active stream.